Schedule creation is now open to registered attendees.
Note: It is a manual process to transfer tickets from Zeffy to sched.com - Updates will occur each evening.
We’ll be leaving this site open for sign-ups throughout the event, so you’ll be able to sign up here to play games all weekend, and you’ll check in at the beginning of each session when you sit down to play.
Magician's Challenge is a new (2024) card game where you collect magic prop cards to win points by "performing" a set of tricks. Take the role of a Magician for whom certain types of Props are wild and add points to the tricks you perform. Use your Sneaky cards gain advantages over your opponents. 2-4 Players. Games last about 15 minutes per player. Ages 8+. Fun for families, teens, and adults. Hosted and taught by the game's designer.
Widgets n' Digit$ is a race against the clock engine builder about building your own business! Each turn you'll make and sell Widgets, using the profits to purchase resources and upgrade your business. Unique market mechanics allow demand from your competitors to set prices creating dynamic market-driven play!
Deep in the forests of the North lives an enchanting elf tribe called the Frogriders. Each spring, they hold a tournament in which their four major squads perform a mock battle. Whoever best manages to capture valuable units and make clever use of their special abilities will take the victory!
Frogriders is a tactical family game in which you collect the custom-molded plastic figures by making them leap over one another. Each of the collected Frogriders enables you to keep it for scoring or return it to the tribe's village in order to use its special ability. Due to the many different privilege cards and several scoring cards (of which only a few are used each game), there are a lot of tactical nuances to discover and many strategies to employ to win at Frogriders!
Gnome Hollow is a spatial, tile-placement, worker-placement game in which you grow a tabletop garden of mushrooms and flowers. Every piece is a hand-painted watercolor that captures the whimsical feel of gnomes and nature. Turns are deceptively simple: Players place tiles into the garden, and move a gnome to take a single action on their turn. Come to Gnome Hollow and experience a peaceful garden, the thrill of competing to harvest buckets of mushrooms, and the reward of gathering in all your shiny treasures! Come play this GenCon hit!
he stakes have been raised. Imagine living in a place so wretched that it's not plagued by one, two, or even three monsters — but seven of the most horrifying fiends!
In this game, you'll come face to face with them all as you work together to rid the town of the maniacal or misunderstood creatures…before it's too late.
Horrified includes high-quality sculpted miniatures (Frankenstein, The Bride of Frankenstein, The Wolf Man, Dracula, The Mummy, The Invisible Man, Creature from the Black Lagoon). Its innovative, easy-to-learn, cooperative gameplay has players working together against the monsters with varying levels of difficulty. Just as each monster is unique, they require different strategies and tactics to be defeated.
In Kingsburg, players are Lords sent from the King to administer frontier territories.
The game takes place over five years, a total of 20 turns. In every year, there are 3 production seasons for collecting resources, building structures, and training troops. Every fourth turn is the winter, in which all the players must fight an invading army. Each player must face the invaders, so this is not a cooperative game.
The resources to build structures and train troops are collected by influencing the advisers in the King's Council. Players place their influence dice on members of the Council. The player with the lowest influence dice sum will be the first one to choose where to spend his/her influence; this acts as a way of balancing poor dice rolling. Even with a very unlucky roll, a clever player can still come out from the Council with a good number of resources and/or soldiers.
Each adviser on the King's Council will award different resources or allocate soldiers, victory points, and other advantages to the player who was able to influence him/her for the current turn.
At the end of five years, the player who best developed his assigned territory and most pleased the King through the Council is the winner.
Many alternate strategies are possible to win: will you go for the military way, disregarding economic and prestige buildings, or will you aim to complete the big Cathedral to please the King? Will you use the Merchant's Guild to gain more influence in the Council, or will you go for balanced development?
A world of peace has been torn asunder by the opening of a vile portal from the goblin kingdom. Nasty goblins pour into the peaceful groves and villages of the elf world, setting the realm ablaze. Now you, the heroes, must quest in order to right this wrong. There are two paths to victory: closing the portal or slaying all the goblins. Which one will you choose? Either way, your quests will be aided by the help of the surviving mushroom folk — and by the epic items that have been lost in the realm's deep dungeons. The world is ending quickly, so you must act fast to save it, but you also need to know when your luck will run out...
In Tiny Epic Quest, players embark on a sandbox adventure. Each player controls a band of three elf heroes questing to save the world and the sacred mushroom folk from the intruding goblins.
Each round is broken into two phases: day and night. During the day, players travel far and wide, visiting villages to acquire quests, monuments to learn powerful spells, mushroom groves to seek guidance, and treacherous locations in search of artifacts! Acquiring artifacts empower the heroes with unique abilities; this may improve a heroes' movement or combat, or their ability to learn spells or mitigate harmful dice rolls.
Heroes must travel by foot, by horse, by raft, by boat and by gryphon to get to everywhere they need to go to satisfy their quests — or to position themselves for what night brings. As each type of movement is different, and limited, players need to take careful consideration when traveling, and how they travel, if they wish to accomplish all of their goals.
During the night, players must face the challenge of their quests, and decisions, by rolling dice, hoping for fortune, and knowing when to quit. Will you press on? Or is it time to save your progress and rest? Tomorrow is another day.
The game ends once the portal is closed or all the goblins have been eradicated. The player who has acquired the most victory points by slay
Lost amidst the surreal and bizarre unknowns of the far reaches of the cosmos, your crew of explorers must pull together to discover the resources necessary to survive the long journey home.
Unsettled is a 2-4 player cooperative survival adventure set in the wondrous and unnerving fringes of uncharted space. There are no enemies and no combat, only an environment where every step, every breath, every particle around you could mean immediate, terrifying, death. Enemies are the least of your concerns.
In these incredible conditions you must complete a series of tasks necessary to your continued survival. Perhaps the water reclamation system on the ship needs repair, or (as usual) food supplies are running low. Before you lies a strange alien landscape - it’s up to you to complete these tasks using…whatever you find out there.
Each time you play you will have a different combination of survival tasks to complete and the things you discover (and their weird properties) will be different as well. So while you always start out knowing what problems you need to solve you have no idea how you’re going to use the world before you to do so (or what the world is going to do to you while you try).
As you explore the environment, encountering wild & unique opportunities along the way, you will work closely with the rest of your crew to achieve your goal of continued existence. The only thing you can be sure of is each other; lose that trust and you’ll lose all hope of survival.
In The Fox Experiment, you’ll breed your own domesticated foxes. In each round you'll select a pair of fox parents who have certain traits. You'll gain those specific trait dice, roll them, then try to move them around to make complete trait symbols which you'll then mark off on your pup card. You'll then gain trait tokens depending on how many traits you marked off which you'll use to upgrade tracks on your personal player board.
I'm a Phoenix-based board-game writer, rulebook editor and podcaster. I love playing heavy euros and wargames, and meeting fellow gamers. I'm active on Twitter and Instagram, where I enjoy spreading my love of the hobby to all types of gamers.
Crown of Emara skillfully combines card actions with worker movement actions, allowing players to plan their turns carefully during their downtime. The two counselors available to every player move in two separate roundabouts, requiring players to optimize every move. Additionally, two scoring tracks lead to a multidimensional playstyle as only the lower score counts towards victory and thus both tracks have to be advanced equally. Teach 20 minutes Playtime 120 minutes
Travel the amazing 800 mile long Arizona Trail from Mexico to Utah, through Saguaro National Park, the Four Peaks, San Francisco Peaks and the Grand Canyon and so many other beautiful sites. Create a personal mural of your journey through sightings of Flora and Fauna along the way. Seek the aid of the Lost Dutchman and the Jackalope while avoiding the Gila Monster as you manage your resources to amass the most Superstition Gold and Arizona Grit. Happy Trails...
Welcome to the world full of fantastic creatures! You are an admirer, a creature enthusiast who will join the journey of forming the world’s leading creature reserve.
100+ Different Creature Cards: Collect and combine various different creature cards. Every creature holds its own distinctive ability and provides a deep strategic tableau building experience. Each card beautifully illustrated by Sophia Kang, will immerse you into a wonderful world of Wondrous Creatures.
In Ark Nova, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate animals, and support conservation projects all over the world. Specialists and unique buildings will help you in achieving this goal.
This session is intended for folks who are new to this game!
Build your very own thriving jungle by discovering various wild animals, insects, and plants in this beautiful board game.
Life of the Amazonia is a strategic meeple placing game that combines bag building and pattern building. Players will restore land, place various animals, and plant trees and flowers to enrich their jungles and create the most ecologically rich jungle. Various lives must be placed in the jungle taking into account each unique characteristic of the plants and animals in order to create synergies within one another. To carry out these actions, bag building that fits in with the player’s strategy is crucial.
The friendly engine-building game of birds, habitats, food, and eggs also has a competitive side!? Inspired by the enthusiastic Winspan Tournaments online community, this mini-tournament will include a preliminary round and a final round for winners of the first game, which will occur back to back. There will not be a full teach of Wingspan before the game, but David will be just a call away if you have questions. Prizes and awards will be up for grabs, as well as Arizona-wide bragging rights! NOTE: Has a lunch break at 1:00 PM.
Magician's Challenge is a new (2024) card game where you collect magic prop cards to win points by "performing" a set of tricks. Take the role of a Magician for whom certain types of Props are wild and add points to the tricks you perform. Use your Sneaky cards gain advantages over your opponents. 2-4 Players. Games last about 15 minutes per player. Ages 8+. Fun for families, teens, and adults. Hosted and taught by the game's designer.
Widgets n' Digit$ is a race against the clock engine builder about building your own business! Each turn you'll make and sell Widgets, using the profits to purchase resources and upgrade your business. Unique market mechanics allow demand from your competitors to set prices creating dynamic market-driven play!
Build your kingdom and try to have the most glorious one! In Kingdomino, the more connected plots of the same landscape you have, the more points you gain. But be careful: if you don’t have the related buildings you won’t score any points! Play this classic game on a grand scale with RinCon's GIANT game!
Fractured Sky is a game of deduction, sneaky strategy, and resource management set on a fantastical island. Players lead their kingdom in the hunt for shards of fractured falling stars, which are rumored to grant wishes to those that can amass enough of them. Using airships, players send their armies to regions with the star shards, but finding those is not always easy and hiring seers to predict their falls can be worth the investment. Over time, players will increase their presence on the island, placing permanent buildings to give them advantages like extra resources or increasing the size of their troop numbers. Only one wish will be granted, so who will amass the most shards before the final star falls?
In River of Gold, players take on the role of river merchants allied with legendary samurai clans, each vying to exploit the river to earn wealth, glory, and wisdom. Will you invest in developing ports, markets, shrines, and more along the banks of the busy river? Or will you rely upon sailing the river of gold, growing your wealth and influence through delivery contracts, visiting the nobility, and garnering a bit of divine favor during tough times?
Race to collect a winning hand of colorful Galaxy Children and Dracos in this all-ages card and dice game. But Explorers beware! There are dangers lurking in the depths of space, and your decisions – combined with fate – may save or doom fellow players. Demo game winners can earn up to 6 limited edition Explorer Badges!
Illustrator and Designer, SaReSai: The Art of Sarah Rebecca
Sarah Rebecca has been illustrating and storytelling for nearly 20 years. From comics to artbooks to novels to card games, she endeavors to bring her unique view of the world into every project she creates. She can often be found selling her work at numerous Arizona conventions and... Read More →
Knitting Circle is a stand-alone follow up to the hit spatial puzzle game Calico! In this gorgeous puzzly tile-laying game for the whole family, players are knitters competing to create the coziest, most beautiful assortment of garments. Learn to play this brand-new game with its creator and RinCon special guest, Emily Vincent (Pink Hawk Game).
Magician's Challenge is a new (2024) card game where you collect magic prop cards to win points by "performing" a set of tricks. Take the role of a Magician for whom certain types of Props are wild and add points to the tricks you perform. Use your Sneaky cards gain advantages over your opponents. 2-4 Players. Games last about 15 minutes per player. Ages 8+. Fun for families, teens, and adults. Hosted and taught by the game's designer.
As one of the owners of the RPG convention Crit Hit, in Phoenix Arizona, I have been in the tabletop gaming convention scene since 2016. I primarily enjoy boardgames myself, especially games with worker placement, open drafting, and tile placement mechanics. Some RPGs I've enjoyed... Read More →
Sunday November 17, 2024 11:00am - 12:00pm MST
BG23
Widgets n' Digit$ is a race against the clock engine builder about building your own business! Each turn you'll make and sell Widgets, using the profits to purchase resources and upgrade your business. Unique market mechanics allow demand from your competitors to set prices creating dynamic market-driven play!
Peace has come at last to the great Bunny Kingdom! Lead your clan of rabbits to glory by gathering resources and building new cities across the land!
Draft cards and pick the right ones to position your warrens on the 100 squares of the board, provide resources to your colonies, build new cities to increase your influence, and plan your strategy to score big at the end of the game. Settle in lakesides or fields to collect water and grow carrots, gather mushrooms in the green forest, and climb the highest mountains to discover rare and precious resources... Secretly rally rabbit lords and recruit skillful masters to make your cities and resources even more valuable at the end of the game.
After each turn, your groups of contiguous warrens grant you points depending on the cities and different resources they include. The game ends after 4 rounds, and the player with the most points wins the game.
Gnome Hollow is a spatial, tile-placement, worker-placement game in which you grow a tabletop garden of mushrooms and flowers. Every piece is a hand-painted watercolor that captures the whimsical feel of gnomes and nature. Turns are deceptively simple: Players place tiles into the garden, and move a gnome to take a single action on their turn. Come to Gnome Hollow and experience a peaceful garden, the thrill of competing to harvest buckets of mushrooms, and the reward of gathering in all your shiny treasures!
In Habitats, each player builds a big wildlife park without cages or fences. The animals in your park need their natural habitats: grassland, bush, rocks or lakes. The zebra needs a big area of grass and some water adjacent, for example, while a bat needs rocks and bush and water, a hart needs bush and grass, and a crocodile needs mainly water. There is a snake, baboon, bee, elephant, otter, lizard, turtle, eagle, meerkat, scorpio, hog, catfish, rhino, etc., each with its own landscape requirements — 68 different animals in total.
Each player starts their individual park with an entrance tile, and they are each represented in the marketplace of animal tiles by a ceramic figure (or a wooden ranger meeple in some editions). On a turn, a player takes the tile to their left, right or front; moves their figure to the space just vacated; then draws a tile to place where their figure started the turn.
When adding an animal tile in your park, you add its main landscape — the base space for the animal — to your park, too. While placing this new animal, its own piece of landscape can help to fulfill the requirements of your other animals' requirements, e.g., the water on a hippo tile fulfilling the adjacent otter's need for water. Thus, fulfilling every animal's desire for land becomes a more and more difficult task with each tile you add.
Aside from expanding your park with different landscape types, flora and animals, you can improve its profitability by building extra entrance roads, trek spots, and watchtowers.
Habitats lasts three seasons, with each season giving each player 6-9 new tiles for their parks. Whoever has best met the goal of the season receives bonus points, with a smaller number of points for second and third place. At the end of the game, each player scores for each tile in their park based on whether that tile's requirements are satisfied. Whoever scores the most points wins!
Here to Slay is a competitive role-playing fantasy strategy card game that's all about assembling a party of Heroes and slaying monsters (and sometimes sabotaging your friends too) from the creators of Unstable Unicorns.
In this game, you’ll assemble a full party of heroes to slay dangerous monsters while working to avoid the sabotage of your foes. The game also includes items you can equip to your heroes, 1V1 challenge cards, and roll modifiers to tip the odds in your favor.
The first person to successfully slay three monsters, or build a full party with six classes, wins the game!
Come learn and play this medium weight hybrid vehicular combat game. Two teams of custom-built robotic monstrosities fight it out with flamethrowers, gatling guns, and everything in between. We will playing with a hand-built copy using the 2011 update, converted mechwarrior minis, and maybe even the unpublished experimental chassis... what could go wrong?
Centuries ago, the kingdom of Greycastle was founded through a pact between the great guild leaders of the realm. Under the pact, only a guild can rule the kingdom, and only a guild leader may claim the throne. Now, with the king on his deathbed, the Council of the Wise will convene. As one of the guild leaders of Greycastle, you must prove your guild’s prestige so you can take the crown and claim your rightful place as the King’s Guild.
The King’s Guild is a strategy board game where 1-6 players compete to establish the most renowned guild. Lead your guild to prosperity by crafting powerful equipment, sending heroes on quests to earn treasure, and upgrading your guild with unique characters and rooms.
A world of peace has been torn asunder by the opening of a vile portal from the goblin kingdom. Nasty goblins pour into the peaceful groves and villages of the elf world, setting the realm ablaze. Now you, the heroes, must quest in order to right this wrong. There are two paths to victory: closing the portal or slaying all the goblins. Which one will you choose? Either way, your quests will be aided by the help of the surviving mushroom folk — and by the epic items that have been lost in the realm's deep dungeons. The world is ending quickly, so you must act fast to save it, but you also need to know when your luck will run out...
In Tiny Epic Quest, players embark on a sandbox adventure. Each player controls a band of three elf heroes questing to save the world and the sacred mushroom folk from the intruding goblins.
Each round is broken into two phases: day and night. During the day, players travel far and wide, visiting villages to acquire quests, monuments to learn powerful spells, mushroom groves to seek guidance, and treacherous locations in search of artifacts! Acquiring artifacts empower the heroes with unique abilities; this may improve a heroes' movement or combat, or their ability to learn spells or mitigate harmful dice rolls.
Heroes must travel by foot, by horse, by raft, by boat and by gryphon to get to everywhere they need to go to satisfy their quests — or to position themselves for what night brings. As each type of movement is different, and limited, players need to take careful consideration when traveling, and how they travel, if they wish to accomplish all of their goals.
During the night, players must face the challenge of their quests, and decisions, by rolling dice, hoping for fortune, and knowing when to quit. Will you press on? Or is it time to save your progress and rest? Tomorrow is another day.
The game ends once the portal is closed or all the goblins have been eradicated. The player who has acquired the most victory points by slay
Lost amidst the surreal and bizarre unknowns of the far reaches of the cosmos, your crew of explorers must pull together to discover the resources necessary to survive the long journey home.
Unsettled is a 2-4 player cooperative survival adventure set in the wondrous and unnerving fringes of uncharted space. There are no enemies and no combat, only an environment where every step, every breath, every particle around you could mean immediate, terrifying, death. Enemies are the least of your concerns.
In these incredible conditions you must complete a series of tasks necessary to your continued survival. Perhaps the water reclamation system on the ship needs repair, or (as usual) food supplies are running low. Before you lies a strange alien landscape - it’s up to you to complete these tasks using…whatever you find out there.
Each time you play you will have a different combination of survival tasks to complete and the things you discover (and their weird properties) will be different as well. So while you always start out knowing what problems you need to solve you have no idea how you’re going to use the world before you to do so (or what the world is going to do to you while you try).
As you explore the environment, encountering wild & unique opportunities along the way, you will work closely with the rest of your crew to achieve your goal of continued existence. The only thing you can be sure of is each other; lose that trust and you’ll lose all hope of survival.
Join the Adventures in Board Gaming team of teachers to learn how to play some current popular games, like Andromeda’s Edge, Doggerland, Flip 7, Tidal Blades, Far Away, World Wonders, Ponzi Scheme, Wandering Towers, and Zoo Vadis. Visit one of their tables to see the AiBG's full library of games.
Join the Adventures in Board Gaming team of teachers to learn how to play some current popular games, like Andromeda’s Edge, Doggerland, Flip 7, Tidal Blades, Far Away, World Wonders, Ponzi Scheme, Wandering Towers, and Zoo Vadis. Visit one of their tables to see the AiBGs full library of games.
Race to collect a winning hand of colorful Galaxy Children and Dracos in this all-ages card and dice game. But Explorers beware! There are dangers lurking in the depths of space, and your decisions – combined with fate – may save or doom fellow players. Demo game winners can earn up to 6 limited edition Explorer Badges!
Illustrator and Designer, SaReSai: The Art of Sarah Rebecca
Sarah Rebecca has been illustrating and storytelling for nearly 20 years. From comics to artbooks to novels to card games, she endeavors to bring her unique view of the world into every project she creates. She can often be found selling her work at numerous Arizona conventions and... Read More →
Knitting Circle is a stand-alone follow up to the hit spatial puzzle game Calico! In this gorgeous puzzly tile-laying game for the whole family, players are knitters competing to create the coziest, most beautiful assortment of garments. Learn to play this brand-new game with its creator and RinCon special guest, Emily Vincent (Pink Hawk Game).
Magician's Challenge is a new (2024) card game where you collect magic prop cards to win points by "performing" a set of tricks. Take the role of a Magician for whom certain types of Props are wild and add points to the tricks you perform. Use your Sneaky cards gain advantages over your opponents. 2-4 Players. Games last about 15 minutes per player. Ages 8+. Fun for families, teens, and adults. Hosted and taught by the game's designer.
Widgets n' Digit$ is a race against the clock engine builder about building your own business! Each turn you'll make and sell Widgets, using the profits to purchase resources and upgrade your business. Unique market mechanics allow demand from your competitors to set prices creating dynamic market-driven play!
Easy to learn and quick to play, Ticket to Ride: First Journey is the perfect introduction to the Ticket to Ride series. Players collect train cards, claim routes on the map, and try to connect the cities shown on their tickets to achieve victory. So climb aboard and embark on your very own railway adventure!
When bees are creating honeycomb, they connect their legs together to form a chain, called a festoon. In this game, players compete the be the first to form a festoon. Players take turns placing hexagonal bee tiles adjacent to the other tiles on the table one at a time. The first player who places four bees in a straight line wins.
As players create advantageous patterns and block others, Festoon becomes a game of competitive cooperation. Players must decide whether it is more advantageous to block another player's festoon or set themselves up for victory. The simple rules and strategic gameplay mean that anybody can play it, but victory can only be achieved by the player whose strategy comes out on top.
Magician's Challenge is a new (2024) card game where you collect magic prop cards to win points by "performing" a set of tricks. Take the role of a Magician for whom certain types of Props are wild and add points to the tricks you perform. Use your Sneaky cards gain advantages over your opponents. 2-4 Players. Games last about 15 minutes per player. Ages 8+. Fun for families, teens, and adults. Hosted and taught by the game's designer.
TacTile is an abstract strategy engine building game. Race across the modular board while building your action engine. Chain wild combos each turn if you can land on the right tiles!
Build a coral reef! In the game Reef, players take on the role of a coral reef, carefully selecting colors and patterns in which to grow and expand. On each turn, players can choose to pick up a new card from a choice of four, or play a card that is already in hand. Each card provides two reef pieces and a pattern that scores points if the existing reef has it (after placing the two new pieces). Whoever has the most points when the reef pieces (or card deck) run out wins!
Join the Adventures in Board Gaming team of teachers to learn how to play some current popular games, like Andromeda’s Edge, Doggerland, Flip 7, Tidal Blades, Far Away, World Wonders, Ponzi Scheme, Wandering Towers, and Zoo Vadis. Visit one of their tables to see the AiBG's full library of games.
Join the Adventures in Board Gaming team of teachers to learn how to play some current popular games, like Andromeda’s Edge, Doggerland, Flip 7, Tidal Blades, Far Away, World Wonders, Ponzi Scheme, Wandering Towers, and Zoo Vadis. Visit one of their tables to see the AiBGs full library of games.
Kingdoms Unbound is a tactical trading card games that draws inspiration from both traditional TCGs and board games. Our unique movement system allows for a more tactile gameplay experience, which in turn allows for new players to learn the base gameplay quickly.
Neversnake is a strategic storytelling game based on the Hero’s Journey: a story template about a hero who goes on an adventure, overcomes great obstacles, and returns home transformed.
You and your opponents represent powerful developers in a burgeoning Nevada city. You will earn money and prestige by building the biggest and most profitable casinos on "The Strip," the town's backbone of dust and sin. You start with nothing but parking lots and dreams, but from there you build, sprawl, reorganize and gamble your way to victory. Score the most points investing in the most profitable development companies and putting the best bosses in control of the richest casinos. Put your dollars on the line . . . it's time to roll!
Travel the amazing 800 mile long Arizona Trail from Mexico to Utah, through Saguaro National Park, the Four Peaks, San Francisco Peaks and the Grand Canyon and so many other beautiful sites. Create a personal mural of your journey through sightings of Flora and Fauna along the way. Seek the aid of the Lost Dutchman and the Jackalope while avoiding the Gila Monster as you manage your resources to amass the most Superstition Gold and Arizona Grit. Happy Trails...
When bees are creating honeycomb, they connect their legs together to form a chain, called a festoon. In this game, players compete the be the first to form a festoon. Players take turns placing hexagonal bee tiles adjacent to the other tiles on the table one at a time. The first player who places four bees in a straight line wins.
As players create advantageous patterns and block others, Festoon becomes a game of competitive cooperation. Players must decide whether it is more advantageous to block another player's festoon or set themselves up for victory. The simple rules and strategic gameplay mean that anybody can play it, but victory can only be achieved by the player whose strategy comes out on top.
Magician's Challenge is a new (2024) card game where you collect magic prop cards to win points by "performing" a set of tricks. Take the role of a Magician for whom certain types of Props are wild and add points to the tricks you perform. Use your Sneaky cards gain advantages over your opponents. 2-4 Players. Games last about 15 minutes per player. Ages 8+. Fun for families, teens, and adults. Hosted and taught by the game's designer.
A whimsical set collection game of piracy and pastries! Enter a charming world where you play as tea-loving pirates competing to serve the perfect afternoon tea with a pinch of piracy and a dash of destruction. RinCon special guest Emily Vincent (Pink Hawk Games) demos her newest creation.
The magic of the Theatre runs in your veins. You are a theatrical agent, sending Shakespearian actors to work in various plays, earning fame and favors. Come and test this new game with designer James Ernest!
James Ernest is a prolific tabletop game designer, and the founder of Cheapass Games. His best-known games include Kill Doctor Lucky, Lords of Vegas, Unexploded Cow, and Tak: A Beautiful Game. He is over nine feet tall, celebrates three birthdays each year, and is made entirely of... Read More →
TacTile is an abstract strategy engine building game. Race across the modular board while building your action engine. Chain wild combos each turn if you can land on the right tiles!
What does it take to become top dog? Find out in this family-friendly card game about moving man’s best friend! The game is super-easy to learn and supports drop-in play so come by and pick your puppy. This game will be taught by the designer.
Compliments get competitive in Flatter Me, a new party game for friends, family, and partners. Each of the 250 unique compliment cards includes a thoughtful sentiment to play.
The Marquis de Cat has controlled the forest for too long! Viva la revolution! Root is a true asymmetrical boardgame. Each player plays in a completely different style as they prove they can rule the forest. Includes both the river folk, underground, and marauders expansions.
Join the Adventures in Board Gaming team of teachers to learn how to play some current popular games, like Andromeda’s Edge, Doggerland, Flip 7, Tidal Blades, Far Away, World Wonders, Ponzi Scheme, Wandering Towers, and Zoo Vadis. Visit one of their tables to see the AiBG's full library of games.
Join the Adventures in Board Gaming team of teachers to learn how to play some current popular games, like Andromeda’s Edge, Doggerland, Flip 7, Tidal Blades, Far Away, World Wonders, Ponzi Scheme, Wandering Towers, and Zoo Vadis. Visit one of their tables to see the AiBGs full library of games.
When bees are creating honeycomb, they connect their legs together to form a chain, called a festoon. In this game, players compete the be the first to form a festoon. Players take turns placing hexagonal bee tiles adjacent to the other tiles on the table one at a time. The first player who places four bees in a straight line wins.
As players create advantageous patterns and block others, Festoon becomes a game of competitive cooperation. Players must decide whether it is more advantageous to block another player's festoon or set themselves up for victory. The simple rules and strategic gameplay mean that anybody can play it, but victory can only be achieved by the player whose strategy comes out on top.
Magician's Challenge is a new (2024) card game where you collect magic prop cards to win points by "performing" a set of tricks. Take the role of a Magician for whom certain types of Props are wild and add points to the tricks you perform. Use your Sneaky cards gain advantages over your opponents. 2-4 Players. Games last about 15 minutes per player. Ages 8+. Fun for families, teens, and adults. Hosted and taught by the game's designer.
A whimsical set collection game of piracy and pastries! Enter a charming world where you play as tea-loving pirates competing to serve the perfect afternoon tea with a pinch of piracy and a dash of destruction. RinCon special guest Emily Vincent (Pink Hawk Games) demos her newest creation.
The magic of the Theatre runs in your veins. You are a theatrical agent, sending Shakespearian actors to work in various plays, earning fame and favors. Come and test this new game with designer James Ernest!
James Ernest is a prolific tabletop game designer, and the founder of Cheapass Games. His best-known games include Kill Doctor Lucky, Lords of Vegas, Unexploded Cow, and Tak: A Beautiful Game. He is over nine feet tall, celebrates three birthdays each year, and is made entirely of... Read More →
TacTile is an abstract strategy engine building game. Race across the modular board while building your action engine. Chain wild combos each turn if you can land on the right tiles!
Can you and your fellow ninja claim the four golden weapons and keep them away from the skeleton general and his army before they overrun the ninja fortress? You would think so, given that the weapons are hidden within your fortress, but ninja are sometimes so sneaky that they forget where they hid things. Start looking, ninja!
In Ninjago: The Board Game, players must work together to claim the weapons and fight back the skeleton guards you'll encounter. This game is played on a board made of real LEGO pieces.
When bees are creating honeycomb, they connect their legs together to form a chain, called a festoon. In this game, players compete the be the first to form a festoon. Players take turns placing hexagonal bee tiles adjacent to the other tiles on the table one at a time. The first player who places four bees in a straight line wins.
As players create advantageous patterns and block others, Festoon becomes a game of competitive cooperation. Players must decide whether it is more advantageous to block another player's festoon or set themselves up for victory. The simple rules and strategic gameplay mean that anybody can play it, but victory can only be achieved by the player whose strategy comes out on top.
Magician's Challenge is a new (2024) card game where you collect magic prop cards to win points by "performing" a set of tricks. Take the role of a Magician for whom certain types of Props are wild and add points to the tricks you perform. Use your Sneaky cards gain advantages over your opponents. 2-4 Players. Games last about 15 minutes per player. Ages 8+. Fun for families, teens, and adults. Hosted and taught by the game's designer.
TacTile is an abstract strategy engine building game. Race across the modular board while building your action engine. Chain wild combos each turn if you can land on the right tiles!