Schedule creation is now open to registered attendees.
Note: It is a manual process to transfer tickets from Zeffy to sched.com - Updates will occur each evening.
We’ll be leaving this site open for sign-ups throughout the event, so you’ll be able to sign up here to play games all weekend, and you’ll check in at the beginning of each session when you sit down to play.
7th Sea is a roleplaying game by John Wick. In this one-shot, you are in a crew of Montaigne-sponsored privateers looking to exculpate your secretive patron's compatriot, Henri des Canons, by finding the treasure that his Castillean rival, Margarita del Mar, buried and showing that it was indeed this rival who stole the royal seal of the Eisen Herzog von Meineigenwaffeln.
Big Boy work crews uncovered a limestone cavern, and wouldn't you know it there's something not right inside. A band of outlaws was sent to investigate and stop the Big Boys. Seems easy enough...
Ready to sample some of the freshest new RPGs? Are you in a bit of an RPG rut and not sure what to try next? Or maybe you are new to RPGs and don't know where to start. Come on down to the Indie RPG arcade! We have a short list of GMs bringing new and exciting games, and at the start of the time slot they all pitch their games to the assembled players. The players then sort themselves by what they want to play, and game on! Each session will have a new crop of GMs pitching different games so you are sure to find something to your liking.
The Maze of the Open Road has mostly been stabilized, and yet agents are still ending up at the wrong destination. While no one has been hurt, Venture-Captain Sigvard Tornkvist fears that it might be a matter of time until injury or worse results. She tasks the PCs with investigating the cause of these mishaps, and dealing with it if possible. Little do the PCs know what they've gotten themselves into, but there's a nonzero chance they'll find themselves in a dance-off before their mission is complete. Written by Mikko Kallio
Beginners welcome. Level 1-4. Repeatable. Pre-generated Characters available if you do not have a character.
Your crew might be a strange group—and you can’t say that you trust them completely—but at a moment’s notice they’re ready to sail through monster-infested waters or scale a corrupt noble’s castle walls. Pirates, through and through. Each of them is ready for anything.
The Sea is vast and its depths hold many secrets. And you’ve got secrets of your own! Perhaps you are an escaped noble, fleeing from the burden of responsibilities. Or maybe a mechanical construct, given life by a cruel master. Either way, it’s fair to say that the night-black void orb you acquired at the last port may have an effect on your health. Rapscallion is a tabletop roleplaying game in which you play a rambunctious crew of pirates, testing their luck against the unpredictable winds of Fate.
I love playing new games and I love teaching people how to play new games. Board games✅ Card games✅ Role playing games✅ CCGs❌ Newest Favorite Game- Anywhere but Here! It isn't out yet. Matt Sanders created and is running it at conventions. Least favorite game ever ? Diplomacy... Read More →
Friday November 15, 2024 2:00pm - 6:00pm MST
RPG03
Revisit the enchanting world of Hyrule in this unlicensed fan-made campaign! Princess Zelda, Link, and Ganondorf unite to claim the Triforce and protect their beloved kingdom. In this lighthearted adventure for beginners, learn the ropes of a new 3d6 game system while you face off against mythical foes and unearth hidden treasures. With puzzles to solve, creatures to defeat, and friends to trust, it’s time to make your mark on the legend! Fun, friendship, and fantasy await! Players can use one of the available pre-made characters or create their own from scratch.
This tactical narrative game system blends strategic combat, immersive storytelling, and familiar mechanics, with rules inspired by some of the best tabletop RPG systems. Built collaboratively with the help of AI and my gaming community, the 3d6 system puts a fresh spin on traditional gameplay. Players develop their characters through Character Archetypes, which shape their skills and abilities in the game world. The Effort Points system—spanning Stamina, Focus, and Resolve—adds a layer of strategy, as players must decide when to use their resources for powerful feats or maintain abilities over time. This game encourages players to balance risk and reward while emphasizing collaborative storytelling. Whether you're solving puzzles, battling foes, or navigating social and environmental hazards, this open development system is designed to be accessible for beginners yet deep enough to engage veteran players.
You and your posse have been commissioned to track down a group of missing Rangers who disappeared while escorting a dangerous prisoner. What dangers lie in wait for you in this Weird version of 1800s Oregon?
Weird Frontiers using the Dungeon Crawl Classics ruleset, set in an alternative frontier setting where all manner of supernatural creatures have been loosed upon the world.
Carrion is a post-apocalyptic fantasy setting where a dying world desperately attempts to prolong its inevitable failure. Many have grouped together to form city-states that survive anyway they can. In this module, we see King Brahm leading an army of conscripts to fight a new alien threat emerging from a region scarred by an asteroid collision. Players portray characters engaged in a recon mission to establish the validity of rumors regarding a new breed of alien.
In the Misty Vale lies the Riddermound. It is a feared place, haunted by the undead form of a powerful knight in the Dragon Emperor’s service—but the death knight is also said to be watching over hidden treasures. What will you risk to have those treasures?
Ron's been a gamer since 1984 and with his wife, Veronica, is proudly raising two more gamers for the next generation. He first delved into the game industry as a podcaster, beginning with The Game's the Thing in 2006, and working on others including the venerable Pulp Gamer. In 2008... Read More →
Friday November 15, 2024 8:00pm - Saturday November 16, 2024 12:00am MST
RPG03
You've been contracted for a covert mission: break into the garage of one of Arizona's most notorious Autoduelists and secretly install a game-changing enhancement on their vehicle. Your task? Give them an undeniable edge in the upcoming duel—by any means necessary. (The results of this game will have an actual impact on a Car Wars game later in the con!). Characters provided. No experience necessary.
Ready to sample some of the freshest new RPGs? Are you in a bit of an RPG rut and not sure what to try next? Or maybe you are new to RPGs and don't know where to start. Come on down to the Indie RPG arcade! We have a short list of GMs bringing new and exciting games, and at the start of the time slot they all pitch their games to the assembled players. The players then sort themselves by what they want to play, and game on! Each session will have a new crop of GMs pitching different games so you are sure to find something to your liking.
A Pathfinder Society Scenario designed for 1st- through 4th-level characters.
A new year comes for the Pathfinder Society, and what better way to start it off than by attending a fancy event? The Pathfinders find themselves invited to a charity dinner to benefit the Knights of Lastwall fighting in far-off lands against the lich king, Tar-Baphon. They're not the only important Absalom-based faction there however, as the event is filled with lords and ladies and socialites of all kinds, including the Peacebuilders, a group dedicated to ensuring the Pathfinder Society pays for any of its mistakes. In the middle of dinner, evidence of a strange ritual is found and the Pathfinders must investigate before dinner becomes a murder mystery!
(For 3rd- through 6th-level characters) A renowned Pathfinder Venture-Captain vital to the Society's operations in the oppressive nation of Cheliax has gone missing! Fearing the worst, the Society dispatches experienced agents to the venture-captain's home in search of any clue as to what might have happened.
The Devil-Wrought Disappearance is part of the ongoing story of the Year of Shattered Sanctuaries. It is the first scenario in a two-part arc detailing the events befalling a Pathfinder Society lodge in the nation of Cheliax.
Revisit the enchanting world of Hyrule in this unlicensed fan-made campaign! Princess Zelda, Link, and Ganondorf unite to claim the Triforce and protect their beloved kingdom. In this lighthearted adventure for beginners, learn the ropes of a new 3d6 game system while you face off against mythical foes and unearth hidden treasures. With puzzles to solve, creatures to defeat, and friends to trust, it’s time to make your mark on the legend! Fun, friendship, and fantasy await! Players can use one of the available pre-made characters or create their own from scratch.
This tactical narrative game system blends strategic combat, immersive storytelling, and familiar mechanics, with rules inspired by some of the best tabletop RPG systems. Built collaboratively with the help of AI and my gaming community, the 3d6 system puts a fresh spin on traditional gameplay. Players develop their characters through Character Archetypes, which shape their skills and abilities in the game world. The Effort Points system—spanning Stamina, Focus, and Resolve—adds a layer of strategy, as players must decide when to use their resources for powerful feats or maintain abilities over time. This game encourages players to balance risk and reward while emphasizing collaborative storytelling. Whether you're solving puzzles, battling foes, or navigating social and environmental hazards, this open development system is designed to be accessible for beginners yet deep enough to engage veteran players.
15 players, 3 Tables, 3 GMs! The Walking Dead is a zombie survival/horror RPG based on the long-running TV franchise. Explore complicated relationships after the world ends and discover that man is more dangerous than any walker. A horde of walkers is headed towards main base and the scouting party need to find them a new home or a way out of town. Meanwhile, not everything is going well back at main base. There’s a lot to do, and a little time to do it. Plus a faction has formed that questioned if they even need to move.
It's swashbuckling adventure in 18th Century Alta California based on the popular novels and movies. Play a don that has a secret double life, a friendly padre trying to help the campesinos or a scoundrel with a heart of gold. Run on the D6 system, the game has simple mechanics and easy character creation
You and your friends are clerks at the local convenience store. Your evil boss says you have one day to turn a profit, or you'll be fired! Can you all pitch in to make some money all while putting up with rude customers?
7th Sea is a roleplaying game by John Wick. In this one-shot, you are in a crew of Montaigne-sponsored privateers looking to exculpate your secretive patron's compatriot, Henri des Canons, by finding the treasure that his Castillean rival, Margarita del Mar, buried and showing that it was indeed this rival who stole the royal seal of the Eisen Herzog von Meineigenwaffeln.
In this world the gods are real. All of them, from every pantheon, at the same time. You were born to a mixed couple, one mortal one divine. That makes you a demigod. That means you're special. That also means you have a giant target on your back. In this PbtA game players take on the roles of a rag tag group of young half bloods, thrown together by the Fates. Will you help fulfill the prophesy or will you try to prevent it from happening? Either way you're bound to upset somebody's family. Good luck No Experience needed. Rules taught at the table, character creation and world building together.
I love playing new games and I love teaching people how to play new games. Board games✅ Card games✅ Role playing games✅ CCGs❌ Newest Favorite Game- Anywhere but Here! It isn't out yet. Matt Sanders created and is running it at conventions. Least favorite game ever ? Diplomacy... Read More →
Saturday November 16, 2024 9:00am - 1:00pm MST
RPG07
Death in space is about surviving in an abandoned frontier system where resources are scarce, and competition is fierce. Light-weight rules, intended to be easy to use and quick to learn A system for quickly generating player characters & their spacecraft or space-station
Root: The Roleplaying Game is the officially-licensed tabletop RPG based on the award-winning Root: A Game of Woodland Might and Right board game by Leder Games. In Root: The RPG, you play vagabonds, individual outlaws whose adventures and alliances define the Woodland forever.
The Maze of the Open Road has mostly been stabilized, and yet agents are still ending up at the wrong destination. While no one has been hurt, Venture-Captain Sigvard Tornkvist fears that it might be a matter of time until injury or worse results. She tasks the PCs with investigating the cause of these mishaps, and dealing with it if possible. Little do the PCs know what they've gotten themselves into, but there's a nonzero chance they'll find themselves in a dance-off before their mission is complete. Written by Mikko Kallio
Beginners welcome. Level 1-4. Repeatable. Pre-generated Characters available if you do not have a character.
Are you a table top role-playing enthusiast? Do you play with family, friends, or at a school club? Maybe you've never gotten a chance to play yourself and this is your time to finally experience the magic! Come play this quick to jump into one-shot adventure with others just like you. Participants will receive the campaign module to take home for replay opportunities. Characters will be premade as far as stats, but you get to decide who they are trait-wise. This will be a collaborative and team building adventure with a mystery the party needs to solve together. Each challenge will highlight and give each player the chance to show off their combat, problem-solving, and role playing skills.
Test your might in a fight against an ancient threat in the Tanglewilds. As a Humblewood oneshot you will be playing as a anthormophic animals. I will be providing a variety of pre made characters.
Far back in the mists of antiquity, a poet sings of great deeds wrought by mighty heroes defiant of the gods themselves. In Agon, you create and play these heroes, crafting their epic tale into an immortal legend. System allows for a lot of story telling and player directed narration.
Ready to sample some of the freshest new RPGs? Are you in a bit of an RPG rut and not sure what to try next? Or maybe you are new to RPGs and don't know where to start. Come on down to the Indie RPG arcade! We have a short list of GMs bringing new and exciting games, and at the start of the time slot they all pitch their games to the assembled players. The players then sort themselves by what they want to play, and game on! Each session will have a new crop of GMs pitching different games so you are sure to find something to your liking.
Cartel is a Mexican narcofiction tabletop roleplaying game that makes use of the same rules-light engine as Apocalypse World, Monsterhearts, and Urban Shadows. Cartel creates adult fiction in the vein of Breaking Bad, The Wire, and Once Upon a Time in Mexico, making it a perfect fit for lovers of crime fiction and Mexican melodramas alike. Cartel has the mechanical strength and narrative flexibility to create stories that are alternately tragic and darkly humorous, set against the backdrop of an eternal drug war.
The Pathfinder Society is approached by the Queen of Kyonin for their assistance in investigating a demon-obsessed elf noble and his ominous plans for an isolated town within the forests of Kyonin in exchange for allowing the Society to once again operate within the nation. The travel there is treacherous, however once the Pathfinders arrive, the town is besieged by a power beyond any one elf no matter his plans and ambition. The teams of Pathfinders must work together effectively and quickly to prevent the corruption of the forest and the town! (this game is repeatable with a different character)
Lumber operations in Vinland have come to a screeching halt due to logging crews being at each other's throats. The posse of Six-Gun Sven has been engaged to stop this conflict by any means necessary, as this could have potentially far reaching economic consequences. But all isn't what it seems in the cold north.
Sagas and Six-Guns is a western/Viking hybrid setting, combing the Old West with the Old Norse, using the Savage Worlds RPG system.
After several weeks of adventure, a relaxing break in the natural hot spring of a quiet mountain town could really do wonders for your soul! However, the approaching roar of a dragon quickly breaks that peace and serenity. Now you find yourself defending the town from a winged beast from above.
Returning to the Society HQ late one foggy winter's night. Four members of the Society sit wrap in blankets & sipping brandy to hold off the winter chill. Their coach rattles over cobbled stones and the driver pulls the coach to a halt. The driver calls down that they must have taken a wrong turning, and that they have arrived at a dark and unfamiliar town. The church bell rings out, breaking the otherwise eerie silence.
The freighter Belle ran aground on the rocky shore near Brenton Point, Rhode Island two months ago. There were no survivors, and the ship’s remained perched on the rocks ever since as the authorities argue over who’s responsible for removing the wreck. While they bicker, something unwholesome is festering on board the rotting ship...
Ron's been a gamer since 1984 and with his wife, Veronica, is proudly raising two more gamers for the next generation. He first delved into the game industry as a podcaster, beginning with The Game's the Thing in 2006, and working on others including the venerable Pulp Gamer. In 2008... Read More →
Saturday November 16, 2024 2:00pm - 6:00pm MST
RPG19
A Supernatural Investigation team hunts down strange occurrences in New York subway. Takes place in the 80's. This is a sequel to the multi-table event The Curse of Violet Hill.
There's always someone up to no good in the Chelish capital of Egorian, and this time it hits a little too close to home! A corrupt banker discovered there was something magical about The Terrific Toyshop beyond just the magnificent creations within. Greedy and unprincipled, this wealthy noble found a loophole in the diabolically complicated laws of the city and exploited it to seize the deed to the toyshop and threaten to boot the toy maker and his lovely creations out on the streets. What are sentient toys to do in the face of such reprehensible actions? Break in and steal the deed back, of course!
In The Great Toy Heist, you take on the role of one of four unique poppets—living toys with strong wills of their own. While your gentle creator is beside himself with worry, you and your friends enact a risky plan to save your home and livelihoods with stealth, subterfuge, and no shortage of luck!
As one of the owners of the RPG convention Crit Hit, in Phoenix Arizona, I have been in the tabletop gaming convention scene since 2016. I primarily enjoy boardgames myself, especially games with worker placement, open drafting, and tile placement mechanics. Some RPGs I've enjoyed... Read More →
Saturday November 16, 2024 8:00pm - Sunday November 17, 2024 12:00am MST
RPG02
Dungeon World - The RPG system that bases the entire world on what the players want to see! This will be a super light-hearted one-shot, and is great for those who want to dip their toes into RPGs, but get hives just glancing at the rules of D&D. Pre-generated character sheets for the basic classes will be available, along with a few curated Playbooks (the term for class types and their abilities). Dungeon World is very easy to do homebrew Playbooks, but we'll stick with the basics and what I already know is balanced. We'll do a 30-minute primer to explain the rules, roll some math rocks to get the feel for them, then go around the table to build out the environment(s), scenery, points of interest, and possible dangers. https://www.dungeonworldsrd.com/ is a good reference for all of the basic rules of Dungeon World, but don't forget you can get MOST of the game primers from the official site https://dungeon-world.com/
Ready to sample some of the freshest new RPGs? Are you in a bit of an RPG rut and not sure what to try next? Or maybe you are new to RPGs and don't know where to start. Come on down to the Indie RPG arcade! We have a short list of GMs bringing new and exciting games, and at the start of the time slot they all pitch their games to the assembled players. The players then sort themselves by what they want to play, and game on! Each session will have a new crop of GMs pitching different games so you are sure to find something to your liking.
Root: The Roleplaying Game is the officially-licensed tabletop RPG based on the award-winning Root: A Game of Woodland Might and Right board game by Leder Games. In Root: The RPG, you play vagabonds, individual outlaws whose adventures and alliances define the Woodland forever.
Quest 16 Level (3-6). Repeatable: The ruler of Irrisen, Queen Anastasia found a number of strange dollhouses when going through her aunt's vaults. She sent one to the Pathfinders for study. When Aslynn's magic was unleashed in the vaults of Skyreach, the dollhouse's magic was reactivated. In reality, these dollhouses were prisons which would shrink down those who angered Elvanna, the former queen. Now the magic is poised to ensnare the PCs. What's more, the animate doll servants have awakened as poppets, and while some are happy to help, others are not so welcoming. Written by Brite Cheney
And
Quest 7 Level (1-4): Money is power in the land of Druma and those who know how best to manipulate the economics of the land have the most of both. The PCs are sent to Druma to investigate a missing ship and the particulars of an insurance claim related to its disappearance, though both ravenous undead and agents of one of the Pathfinder Society's fiercest rival organizations seek to keep them from the truth behind the ship's sad end. Written by: Dennis Muldoon
Beginners welcome. Pre-generated Characters available if you do not have a character.
A Pathfinder Society Scenario designed for 1st- through 4th-level characters.
Many newer agents are often sent to the Three Gates Lodge to make sure that the wildlife on the island isn’t out of control, and that the various allies that the Society made when claiming the lodge are rewarded for their continued aid. The tasks are routine, as the greatest threats were dealt with when initially setting up the lodge, and Venture-Captain Kukuha Mukai performed a ritual utilizing the ley-lines. This ritual is a form of powerful defensive magic and almost guarantees safety from all but the direst threats.
The PCs are the latest agents dispatched for this duty. Unfortunately for them, shortly after they arrive, so too does the direst of threats: a god dies, and a strange rain falls over the island, just as the PCs are being briefed. Now they have to deal with the literal fallout, as no one else is near, and no help can come for some time.
Event Name: Savage Rifts: Carnival of Cadavers Event Type: A Savage Worlds Saga RPG System: Savage Worlds Adventure Edition Experience Required? Helpful, but not required. The event is designed to help new players learn the system. Characters Required? Pre-made characters provided. Summary: The Tomorrow Legion investigates foul play in southern Arizona where a new carnival is at the center of missing person cases.
Rifts® is a multi-genre role-playing game that captures the imagination unlike any other. Elements of magic, horror, and the supernatural co-exist with science, high technology and the ordinary. The game spans countless dimensions, making anything and everything possible. Players are truly limited only by their imaginations!
Before the Great Cataclysm, Arizona was moderately populated and housed the greatest number of its residents in and around the capital of Phoenix, very near the geometric center of the state. In Rifts®, the population is much less concentrated, with small ranches, homesteads, towns and nomadic tribes scattered throughout the region. Arizona is very expansive and foreboding to would-be settlers. Dinosaurs, monsters, vampires and creatures from the Rifts roam the land, as do bandits, thieves, outcasts, Simvan, and adventurers.
Recently several missing persons have centered around a new carnival that has popped up at the southern edge of the area. The Tomorrow Legion is investigating along side Alba (Dawnbringers) as vampiric activity is suspected.
Join us to exterminate any evil found in the area
IF YOU ARE NOT SURE WHAT TO PLAY, THIS IS THE EVENT YOU DON'T WANT TO MISS!
THIS WILL BE A CHARITY EVENT. YOU CAN PURCHASE BENNIES (Rerolls of a sort) FOR 1 DOLLAR.
Welcome to the 21st century...the sixth world...chummer...The Megacorps dominate the world, you live outside the system a shadowrunner. There is rumor of an item that has been floating around since the 1600’s. This item gives the holder the ability to ask any one favor of the current CEO of Wuxing, also known as the Tai-Pan. Word of this item’s location is starting to hit the nets and everyone is going to be looking for it, the rumored third coin of luck. All characters will be pre-gen for your, just bring a fistful of d6's and your imagination. No previous experience is needed. Recommended for Teens and older.
The aggressive spread of empires threaten the forested homes of the Druids. Some fight back, but others brave the deep forest for a new home. It's here you and your fellow young druids must quickly learn a new way of survival in the Fangroot forest, or become someone's, or something's, lunch.
7th Sea is a roleplaying game by John Wick. In this one-shot, you are in a crew of Montaigne-sponsored privateers looking to exculpate your secretive patron's compatriot, Henri des Canons, by finding the treasure that his Castillean rival, Margarita del Mar, buried and showing that it was indeed this rival who stole the royal seal of the Eisen Herzog von Meineigenwaffeln.
In the Misty Vale lies the Riddermound. It is a feared place, haunted by the undead form of a powerful knight in the Dragon Emperor’s service—but the death knight is also said to be watching over hidden treasures. What will you risk to have those treasures?
Ron's been a gamer since 1984 and with his wife, Veronica, is proudly raising two more gamers for the next generation. He first delved into the game industry as a podcaster, beginning with The Game's the Thing in 2006, and working on others including the venerable Pulp Gamer. In 2008... Read More →
Sunday November 17, 2024 9:00am - 1:00pm MST
RPG02
Come have fun with one of Goodman Games' AZ Road Crew! This will be a DCC Adventure for four (maybe five) Level 1 or Level 2 characters. Pre-Gens will be provided and no prior DCC experience necessary.
Hello! I am a Visual Artist and Game Designer. I have been involved in the Arizona convention scene since 1995 (moved here in 1994). I am the Owner/Founder of MaricopaCon, which is Arizona's first and finest Kickstarted Game Convention (2013-2023). I am an Air Force Veteran... Read More →
Sunday November 17, 2024 9:00am - 1:00pm MST
RPG09
Ready to sample some of the freshest new RPGs? Are you in a bit of an RPG rut and not sure what to try next? Or maybe you are new to RPGs and don't know where to start. Come on down to the Indie RPG arcade! We have a short list of GMs bringing new and exciting games, and at the start of the time slot they all pitch their games to the assembled players. The players then sort themselves by what they want to play, and game on! Each session will have a new crop of GMs pitching different games so you are sure to find something to your liking.
Masks: A New Generation is a superhero roleplaying game in which a team of young heroes fights villains, saves lives, and tries to figure out who they are—noble paragons? Dark avengers? Or regular kids? All against the backdrop of Halcyon City, the greatest city in the world.
There's always someone up to no good in the Chelish capital of Egorian, and this time it hits a little too close to home! A corrupt banker discovered there was something magical about The Terrific Toyshop beyond just the magnificent creations within. Greedy and unprincipled, this wealthy noble found a loophole in the diabolically complicated laws of the city and exploited it to seize the deed to the toyshop and threaten to boot the toy maker and his lovely creations out on the streets. What are sentient toys to do in the face of such reprehensible actions? Break in and steal the deed back, of course!
In The Great Toy Heist, you take on the role of one of four unique poppets—living toys with strong wills of their own. While your gentle creator is beside himself with worry, you and your friends enact a risky plan to save your home and livelihoods with stealth, subterfuge, and no shortage of luck!
It is that time again, time for the Rincongard Brewers Fest from across the continent come together to compare, taste, and brag about their personal brews and see whoose is best! You are dwarves from a far away clan, that have come to your first Great Brewers Convention. The first night consisted of tastings, as any good celebration should start. And needless to say the night ends blurry. The lot of ya wake up, in a start, in the storage room. And well, all the alcohol is gone, every last drop! Now you need to figure out where it went, before the other convention goers figure out it is missing and blame you!
Welcome to the 21st century...the sixth world...chummer...The Megacorps dominate the world, you live outside the system a shadowrunner. There is a rumor that a certian company wants revenge, but isn't always about revenge? 25 years ago an incident happened and the company lost face, now they want to regain that face. "A perfect reason." He shrugged. "If you can do something, why not do it? A person kills because they can, a person steals because they can. Sure, there can be reasons like revenge or so, but in the end the action is done because they can do it. In this case however, the company wants revenge." All characters will be pre-gen for your, just bring a fistful of d6's and your imagination. No previous experience is needed. Recommended for Teens and older.
Revisit the enchanting world of Hyrule in this unlicensed fan-made campaign! Princess Zelda, Link, and Ganondorf unite to claim the Triforce and protect their beloved kingdom. In this lighthearted adventure for beginners, learn the ropes of a new 3d6 game system while you face off against mythical foes and unearth hidden treasures. With puzzles to solve, creatures to defeat, and friends to trust, it’s time to make your mark on the legend! Fun, friendship, and fantasy await! Players can use one of the available pre-made characters or create their own from scratch.
This tactical narrative game system blends strategic combat, immersive storytelling, and familiar mechanics, with rules inspired by some of the best tabletop RPG systems. Built collaboratively with the help of AI and my gaming community, the 3d6 system puts a fresh spin on traditional gameplay. Players develop their characters through Character Archetypes, which shape their skills and abilities in the game world. The Effort Points system—spanning Stamina, Focus, and Resolve—adds a layer of strategy, as players must decide when to use their resources for powerful feats or maintain abilities over time. This game encourages players to balance risk and reward while emphasizing collaborative storytelling. Whether you're solving puzzles, battling foes, or navigating social and environmental hazards, this open development system is designed to be accessible for beginners yet deep enough to engage veteran players.
In this adventure you will be playing as a group of children trying to get back their pet Owlbear that a Mysterious Circus stole from them. Will you be able to save your pet?
A Dungeon Crawl Classic's level 0 funnel scenario - each player starts with three level 0 characters. Local farmers, sheep-herders, rat-catchers, cheesemakers, tinkers, washer-women, hunters or peddlers take their chance to become heroes!
The peaceful rural village of Harrowbrook, known for its bountiful harvest festival, awakens after a night of bad dreams to a perplexing phenomenon: a sprawling corn maze, intricate and otherworldly, stands at the village's edge. More worryingly, two of the village elder's grandchildren are missing, and the elder worries they are lost in the maze. Who from the village will step forth to save them?
A low-level, OSR style game requiring ingenuity and stout hearts.
DCC is by Goodman Games (quick start rules linked below), and the scenario is very loosely based on the Cursed Corn Maze Festival by Kenneth Surls.
Ready to sample some of the freshest new RPGs? Are you in a bit of an RPG rut and not sure what to try next? Or maybe you are new to RPGs and don't know where to start. Come on down to the Indie RPG arcade! We have a short list of GMs bringing new and exciting games, and at the start of the time slot they all pitch their games to the assembled players. The players then sort themselves by what they want to play, and game on! Each session will have a new crop of GMs pitching different games so you are sure to find something to your liking.
Q15: The PCs are tasked with exploring an underground complex now cleared of threats (powerful lich) and cataloguing what's there. The ritual, though, while incomplete, has still linked the site to its counterpart in the Netherworld, and once they enter the PCs find that their task will not be as simple or boring as promised, as they have to fight through the shadowy mirror of the Netherworld complex just to get back home, with unknown threats that most assuredly were not cleared out. Written by Shan Wolf (repeatable) And Q06: Prince Zinlo, ruler of the city-state of Aspenthar, has offered several potentially interesting contracts to explore and document ancient sites within his holdings. As the PCs are sent to secure one of these sites, will they uncover new secrets long lost to modern recollection, or will they find that the Prince Zinlo's offer truly is too good to be true? Written by: Quinn Murphy (repeatable) Newcomers welcome!
A Pathfinder Society Scenario designed for 1st- through 4th-level characters.
Many newer agents are often sent to the Three Gates Lodge to make sure that the wildlife on the island isn’t out of control, and that the various allies that the Society made when claiming the lodge are rewarded for their continued aid. The tasks are routine, as the greatest threats were dealt with when initially setting up the lodge, and Venture-Captain Kukuha Mukai performed a ritual utilizing the ley-lines. This ritual is a form of powerful defensive magic and almost guarantees safety from all but the direst threats.
The PCs are the latest agents dispatched for this duty. Unfortunately for them, shortly after they arrive, so too does the direst of threats: a god dies, and a strange rain falls over the island, just as the PCs are being briefed. Now they have to deal with the literal fallout, as no one else is near, and no help can come for some time.